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Xeni kicks the tech tires on Virgin America.



(Update: By total coincidental timing, the VA executive featured in this episode, Charles Ogilvie, announced today he's moving on from VA to do something that sounds equally cool with tech and entertainment. Details at the bottom of the post.)

[Xeni Jardin]: Last week, the Boing Boing tv crew was in San Francisco shooting a few upcoming episodes, and our friends at Virgin America (BBtv is shown on the in-flight entertainment system) invited us to come wander around behind security, and peek at the nuts and bolts that are the tech underpinnings of this airline.

They're about to launch in-flight wireless internet soon, and they're holding a competition for open source games, the winners of which will be available for people to play in-flight (entries are still being accepted).

Virgin America's head of in-flight entertainment, Charles Ogilvie, brought us on board a plane that was empty and at rest between flights. We poked around with the computers and displays (all Linux!) and we tried to IM our friends using the pilot's controls in the cockpit. This did not work so well.

My favorite part of this shoot: driving a VA pickup truck around between the resting airplanes, and peeking into the giant abyss where your bags are shuffled around on giant conveyor belt systems, hopefully towards your plane and final destination.

(Disclaimers: BBtv is an in-flight entertainment partner with Virgin, but BBtv doesn't receive compensation for this. VA once asked Boing Boing to name a plane, and we did, but we weren't paid for this, either. VA has previously been a paid sponsor on Boing Boing the blog. This episode isn't an ad, and we weren't paid to produce it. All of us at BBtv sincerely thought this stuff was cool, and that Charles Ogilvie is a cool guy with interesting ideas, and we had a blast goofing around where the TSA folks generally do not permit one to goof. )

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Update, 07-03-08: BBtv learned today that Charles Ogilvie is moving on from Virgin America. We're bummed we won't be working with him there anymore! The timing of this episode and his move are totally coincidental, we weren't aware. Here's the note from VA CEO David Cush, after the jump, and congrats on your next adventures, Charles!

Continue reading Xeni kicks the tech tires on Virgin America..

Speed Racer's "photo-anime" hyperreality: John Gaeta interview, part 2.



Today on Boing Boing tv, part two of Xeni's visits with John Gaeta, the Academy Award-winning Visual Effects supervisor of the Matrix trilogy -- his new film, Speed Racer, opens today in theaters around the US.

This latest Wachowski brothers project reinterprets the classic 1960s Japanese anime series of the same name.

In this second part of BBtv's conversation with Gaeta, he reveals some of the art, anime, and pop culture elements that combine to form Speed Racer's "poptimistic photo-anime" feel. The live action Speed Racer is saturated in a candy-colored palette so rich, audiences may just leave the theater with a contact sugar high.

View interactive samples of the digital building blocks behind the movie in a related online feature in VRMAG, "Speed Racer Uncovered."

And Gaeta adds a special message for Boing Boing tv viewers, who are already well accustomed to all things digital -- "For optimal viewing experience, see Speed Racer at a digital cinema or IMAX theater." He's not kidding, with a feature like this, analog projection just doesn't do the work justice.

PREVIOUSLY: Part One of BBtv's interview with Gaeta on "Speed Racer."

(Special thanks: John Gaeta; Andy and Larry Wachowski; and David Pescovitz)

NYC Comic Con geek-gasm



Boing Boing tv visits New York Comic Con, the largest comics convention on the Eastern seaboard, and we find games, geeks, and graphic novels galore. Our guide through the event's board game realms is Dr. Gregory Wilson, author and fantasy fiction professor at St. John's University of New York, who teaches us little-known tools for game quality evaluation. "You can tell this one is awesome because of the weight of the box -- it's probably about 15 pounds," he says as we pass one title. "This one takes two hours just to set up! Clear evidence that it, too, is awesome."

Part two of today's episode is a little alternate reality game of our own design -- we like to call it "Count the Cosplayer."

BONUS AWESOMENESS: In related news, Paddy Johnson of Art Fag City blog says: "I set up a small online quiz asking people to label unidentified visitors as either art fair or comic-con attendees. There are a few surprises in there, which keeps it interesting."

Best of BBtv - Giant Atari Joystick, and 8-Bit Therapy



Continuing in this week's "Best of BBtv" retrospective, after a whopping 6 months of existence, we revisit a popular episode in which...
Mark checks out a 15-times-larger-than-life Atari joystick replica by Jason Torchinsky, on display at Felt Club XL. Then, 8-bit help for those suffering from projectile dysfunction disorder.
If you're in LA this Thursday, Machine Project is hosting an event where you can check out this cool creation for yourself!

Best of BBtv - Lego Millennium Falcon Time-Lapse



Continuing in our week-long retrospective of viewer favorites on Boing Boing tv (we're a big honkin' six monfs old now!), a look back at this epic Lego time-lapse from Boing Boing Gadgets editor Joel Johnson:
Here are several evenings of my life condensed into 3:38 of time lapse footage as I assemble the "Ultimate Collectors Millennium Falcon" LEGO set, the largest yet sold, with over five thousand individual elements.

My thanks to Matt Goodell for cutting me a great deal on this set. It was even better than new, since he even sorted out all the pieces for me. Thanks also to Judson "Cicada" Cowan for letting me use the track "Earth's Assault on the Enemy A.I.," one of my favorite tracks of 2007. Finally, thanks to Brian Lam and Jesus Diaz of Gizmodo who had the idea first but were kind enough to give me permission to run my version before theirs to celebrate the 50th anniversary. Thanks, everyone!

I captured one frame out of every 150. It's a great set; much more fun to put together than the giant Star Destroyer. Far fewer repetitive sections. Now the ultimate question: keep it on my shelf to scare potential dates, sell it, or press its parts into service to build more ships of my own design?

(Don't miss: My snazzy sweatpants with the hole in the knee, then my realization that I have a hole in the knee after, like, a day of filming.)